Someone found my game through Google's AI.
He typed something like: free simulation, hard, complex, research, AI competition, timeline. A few games he didn't like showed up. Then he asked for something closer to Game Dev Tycoon.
Somehow Scaling Laws appeared.
He played it. Then he sent me five things that were wrong or unclear.
- An office that looked clickable and wasn't.
- A map with no obvious way to zoom out.
- An intro that forces thirty seconds you've already seen.
- And one idea I had never once written down: what if every action could be cancelled?
He even suggested the balance. Lose part of the research time. Pay a cut of the training or upgrade cost if you bail.
I stared at those messages longer than I should have.
I can spend weeks on the same screens and still miss what a player catches in ten minutes. That is not a romantic line about feedback. It is just what keeps happening.
So the cancel option is going in. The office gets fixed. The intro becomes skippable (just by click). Map gets a real control hint.
Next Sunday build, September 13th.
Gavat, thank you for breaking it a little, and for finding it in the first place.
What is the last thing a stranger found in your project that you had been looking straight at?