Monday Grind Blueprint · #21

Twenty Weeks. Sixty Posts. Never Missed One. On Friday I Missed One.

Showing up on Monday after missing Friday is the point.

By Marcin Firmuga·2026-08-17·3 min read·Monday Grind Blueprint #21

Twenty weeks. Sixty posts. Never missed one. On Friday I missed one.

Nothing dramatic happened. I finished a twelve-hour shift, sat down, opened file, looked at it, and closed my pc.

I want to be straight about this because whole point of this series is that I do not edit the bad weeks out. I do not write these on a production line.

There is no buffer, no queue of drafts waiting. Each post gets built two or three days before it goes out, from that week's actual work.

That is deliberate, because a post written in advance is a post about a week that had not happened yet. Cost of that is simple: if the week takes everything, there is nothing left to write with.

Last week took everything. Seventy hours behind the wheel, seven days, and a weekend before it where I cleared an entire release so the app would not need me. Friday arrived and the tank was empty.

So the streak broke, and I would rather tell you that than backdate something.

The game

This week is lighter on purpose. And it belongs to the game. Scaling Laws is fifteen days old. In those fifteen days:

It is also, quietly, playable now. Not finished. Playable.

You run a frontier AI lab from 2022. You rent compute you cannot afford yet. You pick a model size you can actually supervise rather than one you can afford. You decide whether three weeks of safety evaluation is worth delaying a release, and a regulator will later judge you on what you had switched on day you shipped, not the day they arrived. Thirteen rival labs ship alongside you.

This week

And the taxi keeps running underneath all of it, because that is what funds the move.

Twenty weeks of not missing was a nice number. Turns out the number was never the point. Showing up on Monday after missing Friday is.

What is your streak, and what finally broke it?

BuildInPublicUnityGameDevOpenToWork
This is the game behind the post. Scaling Laws is a free AI company tycoon for Windows: January 2022, twelve million dollars, no product. See the game, download it on itch.io or read how it works.
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MF

Marcin Firmuga

Solo developer · HCK_Labs · building PC Workman and Scaling Laws in public

Every edition is written from that week's real commits. Newest posts premiere on LinkedIn - the archive lives here. More about me: my story.