“GUI needs a lot more refining. This is a very technical application with a fairly steep learning curve.”
Here is the honest truth. I built PC Workman for someone exactly like me. Someone who reads voltage tables for fun and thinks a per-workload thermal baseline is a good time. The reviewer is not that person. Most people are not that person. And a monitor only helps if a normal human can open it and understand what they are looking at.
That review is going on my wall.
Shipped this week
- I published the full roadmap to v2.1.0 on my site. Ten things already shipped, twelve still coming, laid out plainly so anyone can see exactly where this is going.
- OVERCLOCK, a tab that refuses to overclock your PC. No write path, ever. Instead it measures your real headroom and tells you the one thing the number-vomit tools never do: whether temperature, power, or nothing at all is holding your clocks back. Bars that glow lime when there is room and bleed bordeaux at the limit.
- Optimization Receipts. Every optimizer on earth says "your PC is faster now." Mine prints the receipt. RAM 78 percent before, 61 after, twenty seconds later, side by side. No receipt, no claim.
- And I taught hck_GPT to actually understand people. I sat down and typed 33 questions the way a tired human types them, no punctuation, no Polish accents. "moj pc laguje." "program sie zawiesza." My own AI failed eleven of them. A frozen program got a cheerful hello. "What graphics card do I have" got routed to gaming advice. I fed it dozens of the messy real ones until it stopped needing me to speak like a manual.
So the whole roadmap now bends toward one word. Understandable. Plain-language learning screens. A gentler first five minutes. A monitor a normal person can love, instead of one they have to fight.
One star taught me more than most of the good weeks did. Welding plastic by day, making it simpler by night.